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» PANIC: A Parallel Evolutionary Rule Based System
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KES
2006
Springer
13 years 7 months ago
Fuzzy-Evolutionary Synergism in an Intelligent Medical Diagnosis System
In this paper, we present the design, implementation and evaluation of HIGAS, a hybrid intelligent system that deals with diagnosis and treatment consultation of acid-base disturba...
Constantinos Koutsojannis, Ioannis Hatzilygeroudis
GECCO
2010
Springer
157views Optimization» more  GECCO 2010»
13 years 11 months ago
Speeding up the evaluation of evolutionary learning systems using GPGPUs
In this paper we introduce a method for computing fitness in evolutionary learning systems based on NVIDIA’s massive parallel technology using the CUDA library. Both the match ...
María A. Franco, Natalio Krasnogor, Jaume B...
ICDCSW
2005
IEEE
14 years 1 months ago
Framework and Rule-Based Language for Facilitating Context-Aware Computing Using Information Appliances
Recently, context-aware computing with information appliances is the topic of many research efforts. In order to realize context-aware systems, it is necessary to describe rules, ...
Kouji Nishigaki, Keiichi Yasumoto, Naoki Shibata, ...
IJCAI
1989
13 years 8 months ago
The Search Ahead Conflict Resolution for Parallel Firing of Production Systems
To explore the parallelism among rules is one of the ways to increase the speed of production systems. In this paper, an Object Pattern Matching model is proposed to interpret the...
Chinh-Chi Hsu, Feng-Hsu Wang
GECCO
2008
Springer
178views Optimization» more  GECCO 2008»
13 years 8 months ago
Agent Smith: a real-time game-playing agent for interactive dynamic games
The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Ryan K. Small