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» PENPETS: a physical environment for virtual animals
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ATC
2010
Springer
13 years 7 months ago
Agent-Augmented Co-Space: Toward Merging of Real World and Cyberspace
Co-Space refers to interactive virtual environment modelled after the real world we are situated in. Through realistic 3D modelling and animation technologies, Co-Space simulates t...
Ah-Hwee Tan, Yilin Kang
SIGGRAPH
1999
ACM
14 years 25 days ago
ArtDefo: Accurate Real Time Deformable Objects
We present an algorithm for fast, physically accurate simulation of deformable objects suitable for real time animation and virtual environment interaction. We describe the bounda...
Doug L. James, Dinesh K. Pai
ICCSA
2003
Springer
14 years 1 months ago
Information Extraction to Generate Visual Simulations of Car Accidents from Written Descriptions
This paper describes a system to create animated 3D scenes of car accidents from written reports. The text-to-scene conversion process consists of two stages. An information extrac...
Pierre Nugues, Sylvain Dupuy, Arjan Egges
SI3D
1999
ACM
14 years 25 days ago
Haptic sculpting of dynamic surfaces
Conventional free-form surface design usually require tedious control-point manipulation and/or painstaking constraint specification via unnatural mouse-based interfaces. This pa...
Frank Dachille, Hong Qin, Arie E. Kaufman, Jihad E...
AUIC
2005
IEEE
14 years 2 months ago
Evaluation of Two Textual Programming Notations for Children
Many researchers have developed many programming environments for children. Typically each of these environments contains its own programming notation ranging from computer code t...
Timothy N. Wright, Andy Cockburn