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CAINE
2007
13 years 10 months ago
Interactive Thin Shells - A Model Interface for the Analysis of Physically-based Animation
Realism has always been a goal in computer graphics. However, the algorithms involved in mimicking ical world are often complex, abstract, and sensitive to changes in experimental...
James Skorupski, Zoë J. Wood, Alex Pang
SOCROB
2010
144views Robotics» more  SOCROB 2010»
13 years 7 months ago
A Multimodal Human-Robot-Dialog Applying Emotional Feedbacks
Abstract. This paper presents a system for human-robot communication situated in an ambient assisted living scenario, where the robot performs an orderand-serve-procedure. The inte...
Alexander Bannat, Jürgen Blume, Jürgen T...
ASPLOS
2009
ACM
14 years 9 months ago
GPU acceleration of a production molecular docking code
Abstract: Modeling the interactions of biological molecules, or docking, is critical to both understanding basic life processes and to designing new drugs. Here we describe the GPU...
Bharat Sukhwani, Martin C. Herbordt
EDBT
2006
ACM
106views Database» more  EDBT 2006»
14 years 9 months ago
Online, Non-blocking Relational Schema Changes
A database schema should be able to evolve to reflect changes to the universe it represents. In existing systems, user transactions get blocked during complex schema transformation...
Jørgen Løland, Svein-Olaf Hvasshovd
IJCNN
2007
IEEE
14 years 3 months ago
Integrating a Flexible Representation Machinery in a Model of Human Concept Learning
— High-order human cognition involves processing of abstract and categorically represented knowledge. Traditionally, it has been considered that there is a single innate internal...
Toshihiko Matsuka, Yasuaki Sakamoto