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» Packet Classification Algorithms: From Theory to Practice
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INFOCOM
2008
IEEE
14 years 3 months ago
On Survivable Access Network Design: Complexity and Algorithms
Abstract— We consider the computational complexity and algorithm challenges in designing survivable access networks. With limited routing capability, the structure of an access n...
Dahai Xu, Elliot Anshelevich, Mung Chiang
ECAI
2006
Springer
14 years 18 days ago
Cheating Is Not Playing: Methodological Issues of Computational Game Theory
Abstract. Computational Game Theory is a way to study and evaluate behaviors using game theory models, via agent-based computer simulations. One of the most known example of this a...
Bruno Beaufils, Philippe Mathieu
SIGCOMM
2003
ACM
14 years 2 months ago
Network routing with path vector protocols: theory and applications
Path vector protocols are currently in the limelight, mainly because the inter-domain routing protocol of the Internet, BGP (Border Gateway Protocol), belongs to this class. In th...
João L. Sobrinho
CAV
1999
Springer
119views Hardware» more  CAV 1999»
14 years 1 months ago
A Theory of Restrictions for Logics and Automata
BDDs and their algorithms implement a decision procedure for Quanti ed Propositional Logic. BDDs are a kind of acyclic automata. Unrestricted automata (recognizing unbounded string...
Nils Klarlund
ICFP
2008
ACM
14 years 9 months ago
From ML to MLF: graphic type constraints with efficient type inference
MLF is a type system that seamlessly merges ML-style type inference with System-F polymorphism. We propose a system of graphic (type) constraints that can be used to perform type ...
Boris Yakobowski, Didier Rémy