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INFOCOM
2010
IEEE
13 years 5 months ago
Deterministic Broadcast on Multiple Access Channels
—We study broadcasting on multiple access channels by deterministic distributed protocols. Data arrivals are governed by an adversary. The power of the adversary is constrained b...
Lakshmi Anantharamu, Bogdan S. Chlebus, Dariusz R....
SSS
2007
Springer
100views Control Systems» more  SSS 2007»
14 years 1 months ago
Stability of the Multiple-Access Channel Under Maximum Broadcast Loads
We investigate deterministic broadcasting on multiple-access channels in the framework of adversarial queuing. A protocol is stable when the number of packets stays bounded, and it...
Bogdan S. Chlebus, Dariusz R. Kowalski, Mariusz A....
RTAS
2011
IEEE
12 years 10 months ago
Resource Sharing in GPU-Accelerated Windowing Systems
Recent windowing systems allow graphics applications to directly access the graphics processing unit (GPU) for fast rendering. However, application tasks that render frames on the...
Shinpei Kato, Karthik Lakshmanan, Yutaka Ishikawa,...
OSDI
2004
ACM
14 years 7 months ago
FFPF: Fairly Fast Packet Filters
FFPF is a network monitoring framework designed for three things: speed (handling high link rates), scalability (ability to handle multiple applications) and flexibility. Multiple...
Herbert Bos, Willem de Bruijn, Mihai-Lucian Criste...
TON
2010
157views more  TON 2010»
13 years 2 months ago
Random Access Game and Medium Access Control Design
We study the contention/interaction among wireless nodes and med -ium access control design in game theory framework. We define a general class of games, called random access game...
Lijun Chen, Steven H. Low, John C. Doyle