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» Painterly rendering for video and interaction
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ICIP
2003
IEEE
14 years 9 months ago
Real-time microfacet billboarding for free-viewpoint video rendering
We present a hardware-accelerated method for video-based rendering relying on an approximate model of scene geometry. Our goal is to render high-quality views of the scene from ar...
Bastian Goldlücke, Marcus A. Magnor
GRAPHICSINTERFACE
2004
13 years 9 months ago
A Hybrid Hardware-Accelerated Algorithm for High Quality Rendering of Visual Hulls
In this paper, a novel hybrid algorithm is presented for the fast construction and high-quality rendering of visual hulls. We combine the strengths of two complementary hardware-a...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
ICMCS
2010
IEEE
186views Multimedia» more  ICMCS 2010»
13 years 8 months ago
Worthy visual content on mobile through interactive video streaming
This paper builds on an interactive streaming architecture that supports both user feedback interpretation, and temporal juxtaposition of multiple video bitstreams in a single str...
Ivan Alen Fernandez, Christophe De Vleeschouwer, F...
PG
2002
IEEE
14 years 13 days ago
3D Video Recorder
We present the 3D Video Recorder, a system capable of recording, processing, and playing three–dimensional video from multiple points of view. We first record 2D video streams f...
Stephan Würmlin, Edouard Lamboray, Oliver G. ...
ICPR
2008
IEEE
14 years 2 months ago
An interactive scene annotation tool for video surveillance
An interactive scene annotation tool for video surveillance is presented in this paper. The annotation process is divided into three stages. 1) Camera rough calibration; 2) Calibr...
Wenze Hu, Jianting Wen, Haifeng Gong, Yongtian Wan...