It is possible to control to a large extent, via semiproper forcing, the parameters (β0, β1) measuring the guessing density of the members of any given antichain of stationary s...
In the context of 2-player removal games, we define the notion of invariant game for which each allowed move is independent of the position it is played from. We present a family ...
This paper provides a bridge between the classical tiling theory and cellular automata on one side, and the complex neighborhood self-assembling situations that exist in practice,...
he significant increase in the available computational power that took place in recent decades has been accompanied by a growing interest in the application of the evolutionary ap...