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IJCAI
2007
13 years 9 months ago
Argumentation Based Contract Monitoring in Uncertain Domains
Few existing argumentation frameworks are designed to deal with probabilistic knowledge, and none are designed to represent possibilistic knowledge, making them unsuitable for man...
Nir Oren, Timothy J. Norman, Alun D. Preece
TCIAIG
2010
13 years 2 months ago
Modeling Player Experience for Content Creation
In this paper, we use computational intelligence techniques to built quantitative models of player experience for a platform game. The models accurately predict certain key affecti...
Christopher Pedersen, Julian Togelius, Georgios N....
SPAA
2006
ACM
14 years 1 months ago
Network design with weighted players
We consider a model of game-theoretic network design initially studied by Anshelevich et al. [2], where selfish players select paths in a network to minimize their cost, which is...
Ho-Lin Chen, Tim Roughgarden
LISA
2004
13 years 9 months ago
Making a Game of Network Security
This paper describes our experiences in the design and implementation of a network for security training exercises, and one such exercise. The network described herein is flexible...
Marc Dougherty
TOG
2012
234views Communications» more  TOG 2012»
11 years 10 months ago
Fast automatic skinning transformations
Algebra I, II Complex Variables I, II Analysis I, II Awards, Scholarships, Fellowships Received • Back Cover Image, Proceedings of ACM SIGGRAPH, 2011 • New York University Henr...
Alec Jacobson, Ilya Baran, Ladislav Kavan, Jovan P...