Often, an outcome must be chosen on the basis of the preferences reported by a group of agents. The key difficulty is that the agents may report their preferences insincerely to m...
We developed Exertainer, a sensor-enabled, interactive running entertainment system to support advanced exercise applications. We designed Exertainer to be used in urban environme...
Miru Ahn, Sungjun Kwon, Byunglim Park, Kyungmin Ch...
After informally reviewing the main concepts from game semantics and placing the development of the field in a historical context we examine its main applications. We focus in pa...
We describe a software interface for drawing in three dimensions using a game pad. The software runs in a walk-in, virtual-reality theatre and has been designed for walk-up usabil...
The family of Vickrey-Clarke-Groves (VCG) mechanisms is arguably the most celebrated achievement in truthful mechanism design. However, VCG mechanisms have their limitations. They...