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CHI
2009
ACM
14 years 8 months ago
On being supple: in search of rigor without rigidity in meeting new design and evaluation challenges for HCI practitioners
In this paper, we argue that HCI practitioners are facing new challenges in design and evaluation that can benefit from the establishment of commonly valued use qualities, with as...
Katherine Isbister, Kristina Höök
ECAI
2010
Springer
13 years 9 months ago
A Motivation-Based Mechanism to Design Behaviors
In human-level simulations, like video games can be, the design of character's behaviors has an important impact on simulation realism. We propose to divide it into a reasonin...
Tony Dujardin, Jean-Christophe Routier
SIGECOM
2008
ACM
103views ECommerce» more  SIGECOM 2008»
13 years 7 months ago
Mechanism design over discrete domains
Often, we wish to design incentive-compatible algorithms for settings in which the players' private information is drawn from discrete domains (e.g., integer values). Our mai...
Ahuva Mu'alem, Michael Schapira
COORDINATION
2000
Springer
14 years 8 days ago
The LuCe Coordination Technology for MAS Design and Development on the Internet
Internet-based multi-agent systems call for new metaphors, abstractions, methodologies and enabling technologies specifically tailored to agent-oriented engineering. While coordin...
Enrico Denti, Andrea Omicini, Vladimiro Toschi
VR
2010
IEEE
151views Virtual Reality» more  VR 2010»
13 years 6 months ago
Astrojumper: Designing a virtual reality exergame to motivate children with autism to exercise
Children with autism show substantial benefits from rigorous physical activity, however it is often difficult to motivate these individuals to exercise due to their usually sede...
Samantha L. Finkelstein, Andrea Nickel, Tiffany Ba...