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INTETAIN
2005
Springer
14 years 1 months ago
Multi-user Multi-touch Games on DiamondTouch with the DTFlash Toolkit
Games and other forms of tabletop electronic entertainment are a natural application of the new multi-user multi-touch tabletop technology DiamondTouch [3]. Electronic versions of...
Alan Esenther, Kent Wittenburg
NETGAMES
2004
ACM
14 years 1 months ago
Accuracy in dead-reckoning based distributed multi-player games
Distributed multi-player games use dead reckoning vectors to intimate other (at a distance) participating players about the movement of any entity by a controlling player. The dea...
Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, ...
JSAC
2008
140views more  JSAC 2008»
13 years 7 months ago
Optimality and Complexity of Pure Nash Equilibria in the Coverage Game
In this paper, we investigate the coverage problem in wireless sensor networks using a game theory method. We assume that nodes are randomly scattered in a sensor field and the goa...
Xin Ai, Vikram Srinivasan, Chen-Khong Tham
WWW
2008
ACM
14 years 8 months ago
Secure or insure?: a game-theoretic analysis of information security games
Despite general awareness of the importance of keeping one's system secure, and widespread availability of consumer security technologies, actual investment in security remai...
Jens Grossklags, Nicolas Christin, John Chuang
FDG
2009
ACM
14 years 2 months ago
An exploration of menu techniques using a 3D game input device
Existing work on menu techniques has shown linear menus to be less efficient and reliable for menuing tasks when compared to radial menus. With the rise in popularity of 3D spatia...
Dustin B. Chertoff, Ross W. Byers, Joseph J. LaVio...