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1385
search results - page 69 / 277
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Palm Game Design
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DIGRA
2005
Springer
104
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Computer Graphics
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New Design Methods for Activist Gaming
14 years 1 months ago
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Mary Flanagan, Helen Nissenbaum, Daniel C. Howe
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DIGRA
2005
Springer
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Computer Graphics
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Consumer Driven Computer Game Design
14 years 1 months ago
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Charles V. Trappey, Claire Chang, Teng-Tai Hsiao, ...
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IVA
2005
Springer
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Intelligent Agents
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Extended Behavior Networks and Agent Personality: Investigating the Design of Character Stereotypes in the Game Unreal Tournamen
14 years 1 months ago
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www.hugopinto.net
Hugo da Silva Corrêa Pinto, Luis Otáv...
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SIGECOM
2003
ACM
99
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ECommerce
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SIGECOM 2003
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Applying evolutionary game theory to auction mechanism design
14 years 1 months ago
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Andrew Byde
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SAC
2009
ACM
118
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Applied Computing
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SAC 2009
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Aspect-oriented procedural content engineering for game design
14 years 24 days ago
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homes.dico.unimi.it
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison
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