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MCFNS
2010
104views more  MCFNS 2010»
13 years 2 months ago
ECOSEL: An Auction Mechanism for Forest Ecosystem Services
This paper describes the foundations of a market mechanism that was designed to stimulate more efficient provisions of forest ecosystem services to society. The proposed tool is a ...
Sándor F. Tóth, Gregory J. Ettl, Ser...
TEI
2010
ACM
201views Hardware» more  TEI 2010»
14 years 2 months ago
Objects in play: virtual environments and tactile learning
When creating technology environments for children, consideration needs to be given to how touch, gesture, and physical interactions impact on play and learning. This is particula...
Lillian Spina-Caza
CSCW
2008
ACM
13 years 9 months ago
A hybrid cultural ecology: world of warcraft in China
We analyze online gaming as a site of collaboration in a digital-physical hybrid. We ground our analysis in findings from an ethnographic study of the online game World of Warcraf...
Silvia Lindtner, Bonnie A. Nardi, Yang Wang 0005, ...

Lab
652views
15 years 7 months ago
Electronic Enterprises Laboratory
Our research is motivated by a strong conviction that business processes in electronic enterprises can be designed to deliver high levels of performance through the use of mathemat...
CONTENT
2001
Springer
14 years 16 days ago
Screen Play: Film and the Future of Interactive Entertainment
This paper looks at existing computer games and virtual environments from the perspective of film theory and practice. From this, we will draw conclusions about the ways in which ...
Andy Clarke, Grethe Mitchell