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» Palpable Computing and the Role of Agent Technology
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INTERACT
2003
13 years 8 months ago
Programmorphosis: a Knowledge-Based Approach to End-User Programming
: Whereas sophisticated computer users can exercise more control in what they are exposed to and produce computational artifacts, technologically challenged end-users assume a more...
Andri Ioannidou
AIS
2007
Springer
13 years 7 months ago
Crafts praxis for critical wearables design
This paper treats the contemporary craft market as an under-researched resource for wearable computing, and investigates the alternative values and experiences that contemporary c...
Sarah Kettley
ACMDIS
2006
ACM
14 years 1 months ago
An empirical framework for designing social products
Designers generally agree that understanding the context of use is important in designing products. However, technologically advanced products such as personal robots engender com...
Bilge Mutlu
AIED
2005
Springer
14 years 28 days ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...
CACM
2002
145views more  CACM 2002»
13 years 7 months ago
Digital city Kyoto
Abstract. We have developed a digital city for Kyoto, the old capital and cultural center of Japan, as a social information infrastructure for urban everyday life including shoppin...
Toru Ishida