: Whereas sophisticated computer users can exercise more control in what they are exposed to and produce computational artifacts, technologically challenged end-users assume a more...
This paper treats the contemporary craft market as an under-researched resource for wearable computing, and investigates the alternative values and experiences that contemporary c...
Designers generally agree that understanding the context of use is important in designing products. However, technologically advanced products such as personal robots engender com...
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
Abstract. We have developed a digital city for Kyoto, the old capital and cultural center of Japan, as a social information infrastructure for urban everyday life including shoppin...