This paper presents our work on automatically detecting moving rigid text in digital videos. The temporal information is obtained by dividing a video frame into sub-blocks and cal...
In this paper we address the problem of fast segmenting moving objects in video acquired by moving camera or more generally with a moving background. We present an approach based ...
— This paper proposes a GPU based algorithm for extracting moving objects in real time. The whole process of the proposed approach is handled on GPU. GPU is used for acceleration...
This paper presents a new approach for region-based video mosaicing, treating moving objects separately from the background, and with improved ghost-like noise elimination. The mo...
Tomio Echigo, Richard J. Radke, Peter J. Ramadge, ...
In this paper it will be explained how to use bitboards for move generation in shogi. In chess, bitboards have been used in most strong programs because of the easy representation...