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GECCO
2007
Springer
201views Optimization» more  GECCO 2007»
16 years 1 months ago
Evolving explicit opponent models in game playing
Opponent models are necessary in games where the game state is only partially known to the player, since the player must infer the state of the game based on the opponent’s acti...
Alan J. Lockett, Charles L. Chen, Risto Miikkulain...
176
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GECCO
2007
Springer
158views Optimization» more  GECCO 2007»
16 years 1 months ago
A leader-based parallel cross entropy algorithm for MCP
The Cross Entropy algorithm is a new search method for combinatorial problem. However, it needs considerable computational time to achieve good solution quality. To make the Cross...
Zhanhua Bai, Qiang Lv
GPC
2007
Springer
16 years 1 months ago
Optimal Deployment of Mobile Sensor Networks and Its Maintenance Strategy
Abstract. Sensor network deployment and its maintenance are very challenging due to hostile and unpredictable nature of environments. The field coverage of a wireless sensor networ...
Xiaoling Wu, Jinsung Cho, Brian J. d'Auriol, Sungy...
HPCC
2007
Springer
16 years 1 months ago
Towards Scalable and High Performance I/O Virtualization - A Case Study
I/O Virtualization provides a convenient way of device sharing among guest domains in a virtualized platform (e.g. Xen). However, with the ever-increasing number and variety of dev...
Jinpeng Wei, Jeffrey R. Jackson, John A. Wiegert
HUMO
2007
Springer
16 years 1 months ago
Robust Spectral 3D-Bodypart Segmentation Along Time
Abstract. In this paper we present a novel tool for body-part segmentation and tracking in the context of multiple camera systems. Our goal is to produce robust motion cues over ti...
Fabio Cuzzolin, Diana Mateus, Edmond Boyer, Radu H...