Sciweavers

3693 search results - page 675 / 739
» Paper on the Move
Sort
View
AICCSA
2006
IEEE
134views Hardware» more  AICCSA 2006»
14 years 4 months ago
The vMatrix: Equi-Ping Game Server Placement For Pre-Arranged First-Person-Shooter Multiplayer Matches
Today most multiplayer game servers are pre-located statically, which makes it hard for gamers to find equi-ping hosts for their matches. This is especially important for first per...
Amr Awadallah, Mendel Rosenblum
AUIC
2006
IEEE
14 years 4 months ago
Patternprogrammer: yet another rule-based programming environment for children
Graphical rewrite rules are often used in programming environments for children. These rules consist of two parts: a left-hand side, which is visually matched in the environment, ...
Tim Wright
AVSS
2006
IEEE
14 years 4 months ago
Nonparametric Background Modeling Using the CONDENSATION Algorithm
Background modeling for dynamic scenes is an important problem in the context of real time video surveillance systems. Several nonparametric background models have been proposed t...
Xingzhi Luo, Suchendra M. Bhandarkar, Wei Hua, Hai...
CODES
2006
IEEE
14 years 4 months ago
Multi-processor system design with ESPAM
For modern embedded systems, the complexity of embedded applications has reached a point where the performance requirements of these applications can no longer be supported by emb...
Hristo Nikolov, Todor Stefanov, Ed F. Deprettere
GLOBECOM
2006
IEEE
14 years 4 months ago
Modelling the Impact of User Mobility on the Throughput in Networks of Wireless 802.11 LANs
— The wireless LAN technology 802.11, also called Wi-Fi, offers high speed wireless Internet access for local area environments. WLANs provide much higher data rates than the mob...
Sandjai Bhulai, Robert D. van der Mei, Taoying Yua...