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115
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ACHI
2009
IEEE
15 years 9 months ago
3D Audio Perception System for Humanoid Robots
An audio system is one of the basic components of a humanoid robot designed for natural interaction. For many interaction purposes it is sufficient to use the sound detection and...
Norbert Schmitz, Carsten Spranger, Karsten Berns
INTERACT
2007
15 years 3 months ago
Seeing More: Visualizing Audio Cues
Abstract. Using audio visualization, we seek to demonstrate how natural interaction is augmented with the addition of interaction history. Our Conversation Clock visualization capt...
Tony Bergstrom, Karrie Karahalios
102
Voted
AOSE
2005
Springer
15 years 8 months ago
Hermes: Designing Goal-Oriented Agent Interactions
Interactions between agents are traditionally specified as interaction protocols using notations such as Petri nets, AUML, or finite state machines. These protocols are a poor ...
Christopher Cheong, Michael Winikoff
IVEVA
2004
15 years 3 months ago
Using Hardware-based Voice Recognition to Interact with a Virtual Environment
This paper presents ongoing research on human-computer interaction in virtual environments using voice recognition systems. The paper starts describing voice recognition technologi...
Miguel A. Garcia-Ruiz, Cesar R. Bustos-Mendoza
96
Voted
TEI
2010
ACM
132views Hardware» more  TEI 2010»
15 years 9 months ago
Interactions around a contextually embedded system
This paper discusses observations of visitor interactions around a museum installation, focusing on how physical setup and shape of two variants of the installation, a telescope-l...
Eva Hornecker