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» PapierCraft: a command system for interactive paper
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HCI
2009
13 years 8 months ago
The Five Commandments of Activity-Aware Ubiquitous Computing Applications
Recent work demonstrates the potential for extracting patterns from users' behavior as detected by sensors. Since there is currently no generalized framework for reasoning abo...
Nasim Mahmud, Jo Vermeulen, Kris Luyten, Karin Con...
ATAL
2006
Springer
14 years 2 months ago
Using multiagent teams to improve the training of incident commanders
The DEFACTO system is a multiagent based tool for training incident commanders for large scale disasters. In this paper, we highlight some of the lessons that we have learned from...
Nathan Schurr, Pratik Patil, Frederic H. Pighin, M...
EPIA
1999
Springer
14 years 3 months ago
Critical Agents Supporting Interactive Theorem Proving
We introduce a resource adaptive agent mechanism which supports the user of an interactive theorem proving system. The mechanism, an extension of 5 , uses a two layered architectur...
Christoph Benzmüller, Volker Sorge
AAAI
2000
14 years 6 days ago
Predicting UNIX Command Lines: Adjusting to User Patterns
As every user has his own idiosyncrasies and preferences, an interface that is honed for one user may be problematic for another. To accommodate a diverse range of users, many com...
Benjamin Korvemaker, Russell Greiner
PROMAS
2005
Springer
14 years 4 months ago
A Model-Based Executive for Commanding Robot Teams
The paper presents a way to robustly command a system of systems as a single entity. Instead of modeling each component system in isolation and then manually crafting interaction p...
Anthony Barrett