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GPC
2010
Springer
13 years 12 months ago
Actor Garbage Collection Using Vertex-Preserving Actor-to-Object Graph Transformations
Abstract. Large-scale distributed computing applications require concurrent programming models that support modular and compositional software development. The actor model supports...
Wei-Jen Wang, Carlos A. Varela, Fu-Hau Hsu, Cheng-...
ESCIENCE
2005
IEEE
14 years 1 months ago
A Peer-to-Peer Extension of Network-Enabled Server Systems
DIET (Distributed Interactive Engineering Toolbox) is a set of hierarchical components to design Network Enabled Server (NES) systems. In these systems, clients ask to agents (dis...
Eddy Caron, Frederic Desprez, Cédric Tedesc...
AAAI
2004
13 years 9 months ago
Combinatorial Auctions with Structured Item Graphs
Combinatorial auctions (CAs) are important mechanisms for allocating interrelated items. Unfortunately, winner determination is NP-complete unless there is special structure. We s...
Vincent Conitzer, Jonathan Derryberry, Tuomas Sand...
PVM
1997
Springer
13 years 12 months ago
Embedding SCI into PVM
The extremely low latencies and high bandwidth results achievable with the Scalable Coherent Interface SCI at lowest level encourages its integration into existing Message Passin...
Markus Fischer, Jens Simon
SC
1991
ACM
13 years 11 months ago
A method of vector processing for shared symbolic data
Kanada, Y., A method of vector processing for shared symbolic data, Parallel Computing, X (1993) XXX-XXX. Conventional processing techniques for pipelined vector processors such a...
Yasusi Kanada