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JELIA
2004
Springer
14 years 1 months ago
Representation and Complexity in Boolean Games
Boolean games are a class of two-player games which may be defined via a Boolean form over a set of atomic actions. A particular game on some form is instantiated by partitioning ...
Paul E. Dunne, Wiebe van der Hoek
CVPR
2010
IEEE
13 years 8 months ago
Learning kernels for variants of normalized cuts: Convex relaxations and applications
We propose a new algorithm for learning kernels for variants of the Normalized Cuts (NCuts) objective – i.e., given a set of training examples with known partitions, how should ...
Lopamudra Mukherjee, Vikas Singh, Jiming Peng, Chr...
MSV
2004
13 years 9 months ago
On the Conversion between Number Systems
This brief revisits the problem of conversion between number systems and asks the following question: given a nonnegative decimal number , what is the value of the digit at positio...
Houssain Kettani
IEEEPACT
2007
IEEE
14 years 2 months ago
Automatic Correction of Loop Transformations
Loop nest optimization is a combinatorial problem. Due to the growing complexity of modern architectures, it involves two increasingly difficult tasks: (1) analyzing the profita...
Nicolas Vasilache, Albert Cohen, Louis-Noël P...
GECCO
2008
Springer
135views Optimization» more  GECCO 2008»
13 years 8 months ago
Context-dependent predictions and cognitive arm control with XCSF
While John Holland has always envisioned learning classifier systems (LCSs) as cognitive systems, most work on LCSs has focused on classification, datamining, and function appro...
Martin V. Butz, Oliver Herbort