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MIDDLEWARE
2007
Springer
14 years 3 months ago
Vector-Field Consistency for Ad-Hoc Gaming
Abstract. Developing distributed multiplayer games for ad-hoc networks is challenging. Consistency of the replicated shared state is hard to ensure at a low cost. Current consisten...
Nuno Santos, Luís Veiga, Paulo Ferreira
EDOC
2006
IEEE
14 years 2 months ago
VIDRE - A Distributed Service-Oriented Business Rule Engine based on RuleML
Business rules provide an elegant solution to manage dynamic business logic by separating business knowledge from its implementation logic. The drawback of most existing business ...
Christoph Nagl, Florian Rosenberg, Schahram Dustda...
IEEEPACT
2006
IEEE
14 years 2 months ago
Region array SSA
Static Single Assignment (SSA) has become the intermediate program representation of choice in most modern compilers because it enables efficient data flow analysis of scalars an...
Silvius Rus, Guobin He, Christophe Alias, Lawrence...
IROS
2006
IEEE
136views Robotics» more  IROS 2006»
14 years 2 months ago
Adaptive Interacting Multiple Models applied on pedestrian tracking in car parks
— To address perception problems we must be able to track dynamics targets of the environment. An important issue of tracking is filtering problem in which estimates of the targ...
Julien Burlet, Olivier Aycard, Anne Spalanzani, Ch...
COLCOM
2005
IEEE
14 years 2 months ago
Location assisted routing for near-far effect mitigation in wireless networks
CDMA technology represents an attractive choice for various wireless ad hoc networks applications, due to its appealing properties, such as resistance to jamming and interference,...
Hassan Mahmood, Cristina Comaniciu
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