HPC scientific computational models are notoriously difficult to develop, debug, and maintain. The reasons for this are multifaceted — including difficulty of parallel programm...
Steve Quenette, Louis Moresi, P. D. Sunter, Bill F...
— We present the ASKALON environment whose goal is to simplify the development and execution of workflow applications on the Grid. ASKALON is centered around a set of high-level...
Thomas Fahringer, Radu Prodan, Rubing Duan, France...
— Computer supported collaborative applications on overlay networks are gaining popularity among users who are geographically dispersed. Examples of these kinds of applications i...
Shankar M. Banik, Sridhar Radhakrishnan, Tao Zheng...
Although unstructured mesh algorithms are a popular means of solving problems across a broad range of disciplines—from texture mapping to computational fluid dynamics—they ar...
Brian S. White, Sally A. McKee, Bronis R. de Supin...
: We develop a general game-theoretic framework for reasoning about strategic agents performing possibly costly computation. In this framework, many traditional game-theoretic resu...