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CIG
2005
IEEE
14 years 4 months ago
Case-Injection Improves Response Time for a Real-Time Strategy Game
We present a case-injected genetic algorithm player for Strike Ops, a real-time strategy game. Such strategy games are fundamentally resource allocation optimization problems and o...
Chris Miles, Sushil J. Louis
EVOW
2010
Springer
13 years 12 months ago
A Study of Memetic Search with Multi-parent Combination for UBQP
We present a multi-parent hybrid genetic
Zhipeng Lü, Jin-Kao Hao, Fred Glover
DMIN
2006
144views Data Mining» more  DMIN 2006»
13 years 11 months ago
Discovering Assignment Rules in Workforce Schedules Using Data Mining
Discovering hidden patterns in large sets of workforce schedules to gain insight into the potential knowledge in workforce schedules are crucial to better understanding the workfor...
Jihong Yan
CORR
1998
Springer
164views Education» more  CORR 1998»
13 years 10 months ago
Training Reinforcement Neurocontrollers Using the Polytope Algorithm
A new training algorithm is presented for delayed reinforcement learning problems that does not assume the existence of a critic model and employs the polytope optimization algorit...
Aristidis Likas, Isaac E. Lagaris
GECCO
2005
Springer
152views Optimization» more  GECCO 2005»
14 years 3 months ago
Multi-level genetic algorithm (MLGA) for the construction of clock binary tree
The clock signal and clock skew become more and more important for the circuit performance. Since there are salient shortcomings in the conventional topology construction algorith...
Guofang Nan, Minqiang Li, Jisong Kou