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» Parallel Hierarchical Global Illumination
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SOFSEM
2001
Springer
14 years 3 months ago
The HiQoS Rendering System
Abstract. Simulation of global illumination in 3D scenes is a computationally expensive task. One of the goals of the project HiQoS (High Performance Multimedia Services with Quali...
Tomas Plachetka, Olaf Schmidt, Frank Albracht
WSCG
2003
170views more  WSCG 2003»
14 years 7 days ago
Experimental System for Visualization of the Light Load
This paper presents our work on an experimental system for visualization of the light load. The light load is thought as the total amount of light radiation received by all areas ...
Martin Cadík, Pavel Slavík, Jan Prik...
EGH
2010
Springer
13 years 9 months ago
Architecture considerations for tracing incoherent rays
This paper proposes a massively parallel hardware architecture for efficient tracing of incoherent rays, e.g. for global illumination. The general approach is centered around hier...
Timo Aila, Tero Karras
TOG
2002
121views more  TOG 2002»
13 years 10 months ago
A rapid hierarchical rendering technique for translucent materials
This paper introduces an efficient two-pass rendering technique for translucent materials. We decouple the computation of irradiance at the surface from the evaluation of scatteri...
Henrik Wann Jensen, Juan Buhler
SIGGRAPH
1994
ACM
14 years 3 months ago
A clustering algorithm for radiosity in complex environments
We present an approach for accelerating hierarchical radiosity by clustering objects. Previous approaches constructed effective hierarchies by subdividing surfaces, but could not ...
Brian E. Smits, James Arvo, Donald P. Greenberg