Abstract. While interactive virtual humans are becoming widely used in education, training and therapeutic applications, building animations which are both realistic and parameteri...
GENET is a heuristic repair algorithm which demonstrates impressive e ciency in solving some large-scale and hard instances of constraint satisfaction problems (CSPs). In this pap...
Kenneth M. F. Choi, Jimmy Ho-Man Lee, Peter J. Stu...
—Clusters and applications continue to grow in size while their mean time between failure (MTBF) is getting smaller. Checkpoint/Restart is becoming increasingly important for lar...
In this paper, we develop a new language construct to address one of the pitfalls of parallel programming: precise handling of events across parallel components. The construct, te...
William Thies, Michal Karczmarek, Janis Sermulins,...
We address the problem of recovering 3D models from uncalibrated images of architectural scenes. We propose a simple, geometrically intuitive method which exploits the strong rigi...
Roberto Cipolla, Duncan P. Robertson, Edmond Boyer