A synthetic noise function is a key component of most computer graphics rendering systems. This pseudo-random noise function is used to create a wide variety of natural looking te...
—Software testing is hard. The emergence of multicore architectures and the proliferation of bugprone multithreaded software makes testing even harder. To this end, researchers h...
Jayaram Bobba, Weiwei Xiong, Luke Yen, Mark D. Hil...
With the multitude of existing and upcoming wireless standards, it is becoming increasingly difficult for hardware-only baseband processing solutions to adapt to the rapidly chan...
Mark Woh, Yuan Lin, Sangwon Seo, Scott A. Mahlke, ...
We propose signature-accelerated transactional memory (SigTM), a hybrid TM system that reduces the overhead of software transactions. SigTM uses hardware signatures to track the r...
Chi Cao Minh, Martin Trautmann, JaeWoong Chung, Au...
In this paper, we describe the challenges of prototyping a reference application on System S, a distributed stream processing middleware under development at IBM Research. With a ...
Kun-Lung Wu, Philip S. Yu, Bugra Gedik, Kirsten Hi...