This article introduces new techniques for non-distorted texture mapping on complex triangulated meshes. Texture coordinates are assigned to the vertices of the triangulation by u...
We address the problem of finding parallel plans for SQL queries using the two-phase approach of join ordering followed by parallelization. We focus on the parallelization phase a...
In this paper a novel clustering algorithm is proposed, namely Variational Multilevel Mesh Clustering (VMLC). The algorithm incorporates the advantages of both hierarchical and va...
We present an isosurface meshing algorithm, DELISO, based on the Delaunay refinement paradigm. This paradigm has been successfully applied to mesh a variety of domains with guara...
Techniques for interactive deformation of unstructured polygon meshes are of fundamental importance to a host of applications. Most traditional approaches to this problem have emp...