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» Parallel Mesh Generation
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SIGGRAPH
1999
ACM
14 years 1 months ago
Optimization of Mesh Locality for Transparent Vertex Caching
Bus traffic between the graphics subsystem and memory can become a bottleneck when rendering geometrically complex meshes. In this paper, we investigate the use of vertex caching...
Hugues Hoppe
AFRIGRAPH
2003
ACM
14 years 21 days ago
View-dependent refinement of multiresolution meshes with subdivision connectivity
We present a view-dependent level-of-detail algorithm for triangle meshes with subdivision connectivity. The algorithm is more suitable for textured meshes of arbitrary topology t...
Daniel I. Azuma, Daniel N. Wood, Brian Curless, To...
GRAPHICSINTERFACE
2001
13 years 10 months ago
Simplification and Real-time Smooth Transitions of Articulated Meshes
Simplification techniques have mainly been applied on static models. However in movie and game industries, many models are designed to be animated. We extend the progressive mesh ...
Jocelyn Houle, Pierre Poulin
ITNG
2008
IEEE
14 years 3 months ago
Parallel FFT Algorithms on Network-on-Chips
This paper presents several parallel FFT algorithms with different degree of communication overhead for multiprocessors in Network-on-Chip(NoC) environment. Three different method...
Jun Ho Bahn, Jungsook Yang, Nader Bagherzadeh
ISPASS
2009
IEEE
14 years 3 months ago
Lonestar: A suite of parallel irregular programs
Until recently, parallel programming has largely focused on the exploitation of data-parallelism in dense matrix programs. However, many important application domains, including m...
Milind Kulkarni, Martin Burtscher, Calin Cascaval,...