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GMP
2006
IEEE
120views Solid Modeling» more  GMP 2006»
14 years 1 months ago
Spectral Sequencing Based on Graph Distance
The construction of linear mesh layouts has found various applications, such as implicit mesh filtering and mesh streaming, where a variety of layout quality criteria, e.g., span ...
Rong Liu, Hao Zhang 0002, Oliver van Kaick
CVPR
2004
IEEE
14 years 9 months ago
Wavelet-Based Hierarchical Surface Approximation from Height Fields
This paper presents a novel hierarchical approach to triangular mesh generation from height fields. A waveletbased multiresolution analysis technique is used to estimate local sha...
Sang-Mook Lee, Daniel L. Schmoldt
IPPS
2010
IEEE
13 years 5 months ago
Improving the performance of Uintah: A large-scale adaptive meshing computational framework
Abstract--Uintah is a highly parallel and adaptive multiphysics framework created by the Center for Simulation of Accidental Fires and Explosions in Utah. Uintah, which is built up...
Justin Luitjens, Martin Berzins
ICIP
2006
IEEE
14 years 9 months ago
Parity-Object Embedded Streaming for Synthetic Graphics
This paper proposes an object-oriented approach for streaming synthetic graphic contents over a packet-erasure channel. Graphic objects such as geometric meshes and texture images...
Dihong Tian, Ghassan Alregib
TVCG
2010
153views more  TVCG 2010»
13 years 6 months ago
Parallel View-Dependent Level-of-Detail Control
—We present a scheme for view-dependent level-of-detail control that is implemented entirely on programmable graphics hardware. Our scheme selectively refines and coarsens an ar...
Liang Hu, Pedro V. Sander, Hugues Hoppe