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JPDC
2000
47views more  JPDC 2000»
13 years 7 months ago
Time-Step Optimal Broadcasting in 3-D Meshes with Minimum Total Communication Distance
In this paper we propose a new minimum total communication distance T CD algorithm and an optimal T CD algorithm for broadcast in a 3-dimensional mesh 3-D mesh. The former generat...
Songluan Cang, Jie Wu
CVPR
2001
IEEE
14 years 9 months ago
On Computing Exact Visual Hulls of Solids Bounded by Smooth Surfaces
This paper presents a method for computing the visual hull that is based on two novel representations: the rim mesh, which describes the connectivity of contour generators on the ...
Svetlana Lazebnik, Edmond Boyer, Jean Ponce
AVSS
2006
IEEE
14 years 1 months ago
Human Face Reconstruction Using Bayesian Deformable Models
This paper presents a Bayesian framework for 3D facial reconstruction. The framework iteratively deforms a generic face mesh to fit a set of range points representing a face. The...
George Mamic, Clinton Fookes, Sridha Sridharan
CGF
2000
96views more  CGF 2000»
13 years 7 months ago
An interactive approach to point cloud triangulation
We present an interactive system for the generation of high quality triangle meshes that allows us to handle hybrid geometry (point clouds, polygons, ...) as input data. In order ...
Leif Kobbelt, Mario Botsch
ISPAN
1997
IEEE
13 years 12 months ago
RMESH Algorithms for Parallel String Matching
Abstract- String matching problem received much attention over the years due to its importance in various applications such as text/file comparison, DNA sequencing, search engines,...
Hsi-Chieh Lee, Fikret Erçal