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» Parallel Modeling of Fish Interaction
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WSC
2000
13 years 10 months ago
Optimizing production work flow using OpEMCSS
A graphical discrete event simulation library is proposed for system simulation that is based on interacting concurrent processes. This library works with EXTEND (Imagine That Inc...
John R. Clymer
HPDC
2010
IEEE
13 years 10 months ago
Multi-GPU volume rendering using MapReduce
In this paper we present a multi-GPU parallel volume rendering implemention built using the MapReduce programming model. We give implementation details of the library, including s...
Jeff A. Stuart, Cheng-Kai Chen, Kwan-Liu Ma, John ...
PPSN
1994
Springer
14 years 1 months ago
Genetic L-System Programming
We present the Genetic L-System Programming (GLP) paradigm for evolutionary creation and development of parallel rewrite systems (Lsystems, Lindenmayer-systems) which provide a com...
Christian Jacob
CONCUR
2011
Springer
12 years 8 months ago
Reasoning about Threads with Bounded Lock Chains
The problem of model checking threads interacting purely via the standard synchronization primitives is key for many concurrent program analyses, particularly dataflow analysis. U...
Vineet Kahlon
ATAL
2007
Springer
14 years 3 months ago
The human agent virtual environment
In this paper we describe a multi-agent simulation called the Human Agent Virtual Environment (or HAVE). HAVE is a test bed to explore agent-environment interaction in multiagent ...
Michael Papasimeon, Adrian R. Pearce, Simon Goss