Sciweavers

1771 search results - page 267 / 355
» Parallel Network Simulation under Distributed Genesis
Sort
View
HPDC
2010
IEEE
13 years 8 months ago
Multi-GPU volume rendering using MapReduce
In this paper we present a multi-GPU parallel volume rendering implemention built using the MapReduce programming model. We give implementation details of the library, including s...
Jeff A. Stuart, Cheng-Kai Chen, Kwan-Liu Ma, John ...
ICC
2009
IEEE
121views Communications» more  ICC 2009»
14 years 2 months ago
Idle Channel Time Estimation in Multi-Hop Wireless Networks
—This paper presents a theoretical estimation for idle channel time in a multi-hop environment. Idle channel time is the time proportion of a node during which the channel state ...
Simon Odou, Steven Martin, Khaldoun Al Agha
INFOCOM
2007
IEEE
14 years 2 months ago
Detecting Phantom Nodes in Wireless Sensor Networks
—In an adversarial environment, various kinds of security attacks become possible if malicious nodes could claim fake locations that are different from where they are physically ...
Joengmin Hwang, Tian He, Yongdae Kim
IEICET
2006
131views more  IEICET 2006»
13 years 7 months ago
Quick Data-Retrieving for U-APSD in IEEE802.11e WLAN Networks
The IEEE802.11e defines a MAC protocol, which provides EDCA (enhanced distributed channel access) and HCCA (HCF controlled channel access) to support differentiation service over W...
Shojiro Takeuchi, Kaoru Sezaki, Yasuhiko Yasuda
SENSYS
2009
ACM
14 years 2 months ago
Achieving range-free localization beyond connectivity
Wireless sensor networks have been proposed for many location-dependent applications. In such applications, the requirement of low system cost prohibits many range-based methods f...
Ziguo Zhong, Tian He