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» Parallel Network Simulation under Distributed Genesis
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ICDCSW
2002
IEEE
14 years 18 days ago
Real-Time Processing of Media Streams: A Case for Event-Based Interaction
There are many challenges in devising solutions for online content processing of live networked multimedia sessions. These include the computational complexity of feature extracti...
Viktor S. Wold Eide, Frank Eliassen, Olav Lysne, O...
IPPS
2005
IEEE
14 years 1 months ago
Performance Implications of Periodic Checkpointing on Large-Scale Cluster Systems
Large-scale systems like BlueGene/L are susceptible to a number of software and hardware failures that can affect system performance. Periodic application checkpointing is a commo...
Adam J. Oliner, Ramendra K. Sahoo, José E. ...
TPDS
1998
129views more  TPDS 1998»
13 years 7 months ago
The Offset Cube: A Three-Dimensional Multicomputer Network Topology Using Through-Wafer Optics
—Three-dimensional packaging technologies are critical for enabling ultra-compact, massively parallel processors (MPPs) for embedded applications. Through-wafer optical interconn...
W. Stephen Lacy, José Cruz-Rivera, D. Scott...
MIDDLEWARE
2004
Springer
14 years 1 months ago
A Content Model for Evaluating Peer-to-Peer Searching Techniques
Simulation studies are frequently used to evaluate new peer-to-peer searching techniques as well as existing techniques on new applications. Unless these studies are accurate in th...
Brian F. Cooper
HPDC
2008
IEEE
14 years 2 months ago
Combining batch execution and leasing using virtual machines
As cluster computers are used for a wider range of applications, we encounter the need to deliver resources at particular times, to meet particular deadlines, and/or at the same t...
Borja Sotomayor, Kate Keahey, Ian T. Foster