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TEDU
2008
126views Education» more  TEDU 2008»
13 years 8 months ago
Designing an Educational Game: Case Study of 'Europe 2045'
This paper presents a theoretical framework, which has been adopted in designing an on-line multi-player strategy game Europe 2045. Europe 2045 is an educational tool for high scho...
Vít Sisler, Cyril Brom
ICPR
2004
IEEE
14 years 9 months ago
Relaxation Labeling Processes for Protein Secondary Structure Prediction
The prediction of protein secondary structure is a classical problem in bioinformatics, and in the past few years several machine learning techniques have been proposed to t. From...
Giacomo Colle, Marcello Pelillo
ICGI
2010
Springer
13 years 9 months ago
Grammatical Inference Algorithms in MATLAB
Although MATLAB1 has become one of the mainstream languages for the machine learning community, there is still skepticism among the Grammatical Inference (GI) community regarding t...
Hasan Ibne Akram, Colin de la Higuera, Huang Xiao,...
ENGL
2007
136views more  ENGL 2007»
13 years 8 months ago
Multilayered Evolutionary Architecture for Behaviour Arbitration in Cognitive Agents
— In this work, an hybrid, self-configurable, multilayered and evolutionary subsumption architecture for cognitive agents is developed. Each layer of the multilayered architectur...
Oscar Javier Romero López
ML
2000
ACM
144views Machine Learning» more  ML 2000»
13 years 8 months ago
MultiBoosting: A Technique for Combining Boosting and Wagging
MultiBoosting is an extension to the highly successful AdaBoost technique for forming decision committees. MultiBoosting can be viewed as combining AdaBoost with wagging. It is abl...
Geoffrey I. Webb