We show how cultural selection for learnability during the process of linguistic evolution can be visualized using a simple iterated learning model. Computational models of linguis...
Abstract. Developing distributed multiplayer games for ad-hoc networks is challenging. Consistency of the replicated shared state is hard to ensure at a low cost. Current consisten...
As computational clusters increase in size, their mean-time-to-failure reduces. Typically checkpointing is used to minimize the loss of computation. Most checkpointing techniques, ...
Checkpoint-recovery based virtual machine (VM) replication is an attractive technique for accommodating VM installations with high-availability. It provides seamless failover for ...
— Many distributed systems may be limited in their performance by the number of transactions they are able to support per unit of time. In order to achieve fault tolerance and to...
Tal Anker, Danny Dolev, G. Greenman, I. Shnaiderma...