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ICPADS
1996
IEEE
15 years 8 months ago
An optimal deadlock resolution algorithm in multidatabase systems
In this paper, we propose a novel deadlock resolution algorithm. In the presence of global deadlocks in a multidatabase system, this algorithm always selects an optimal set of vic...
Xuemin Lin, Jian Chen
IPPS
1997
IEEE
15 years 9 months ago
A Parallel Priority Data Structure with Applications
We present a parallel priority data structure that improves the running time of certain algorithms for problems that lack a fast and work-efficient parallel solution. As a main a...
Gerth Stølting Brodal, Jesper Larsson Tr&au...
IPPS
1999
IEEE
15 years 9 months ago
An Efficient Logging Algorithm for Incremental Replay of Message
To support incremental replay of message-passing applications, processes must periodically checkpoint and the content of some messages must be logged, to break dependencies of the...
Franco Zambonelli
ISPDC
2008
IEEE
15 years 11 months ago
Computing Equilibria in Bimatrix Games by Parallel Support Enumeration
We consider the problem of computing all Nash equilibria in bimatrix games (i.e., nonzero-sum two-player noncooperative games). Computing all Nash equilibria for large bimatrix ga...
Jonathan Widger, Daniel Grosu
SPAA
2003
ACM
15 years 10 months ago
Asynchronous parallel disk sorting
We develop an algorithm for parallel disk sorting, whose I/O cost approaches the lower bound and that guarantees almost perfect overlap between I/O and computation. Previous algor...
Roman Dementiev, Peter Sanders