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ICA3PP
2007
Springer
14 years 26 days ago
AnyServer: Ubiquitous Real-Time Multimedia Communication System
Ubiquitous communications require wireless networking and infrastructure network support. The first step is to look at how the different available technologies will integrate and w...
Weijia Jia
CONCUR
2005
Springer
14 years 7 days ago
Games Where You Can Play Optimally Without Any Memory
Abstract. Reactive systems are often modelled as two person antagonistic games where one player represents the system while his adversary represents the environment. Undoubtedly, t...
Hugo Gimbert, Wieslaw Zielonka
EGH
2010
Springer
13 years 4 months ago
AnySL: efficient and portable shading for ray tracing
While a number of different shading languages have been developed, their efficient integration into an existing renderer is notoriously difficult, often boiling down to implementi...
Ralf Karrenberg, Dmitri Rubinstein, Philipp Slusal...
IPPS
2007
IEEE
14 years 1 months ago
Challenges in Executing Data Intensive Biometric Workloads on a Desktop Grid
Desktop grids have traditionally focused on executing computation intensive workloads. Can they also be used to execute data-intensive workloads? To answer this question, we prese...
Christopher Moretti, Timothy C. Faltemier, Douglas...
HPDC
2006
IEEE
14 years 23 days ago
XtremLab: A System for Characterizing Internet Desktop Grids
Desktop grid (DG) systems use the idle computing power of many volunteered desktop PC’s on the Internet to support large-scale computation and storage. For over a decade, DG sys...
Paul Malecot, Derrick Kondo, Gilles Fedak