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» Parallel evolutionary algorithms on graphics processing unit
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SPRINGSIM
2008
13 years 10 months ago
Data parallel execution challenges and runtime performance of agent simulations on GPUs
Programmable graphics processing units (GPUs) have emerged as excellent computational platforms for certain general-purpose applications. The data parallel execution capabilities ...
Kalyan S. Perumalla, Brandon G. Aaby
PC
2010
145views Management» more  PC 2010»
13 years 6 months ago
GPU computing with Kaczmarz's and other iterative algorithms for linear systems
The graphics processing unit (GPU) is used to solve large linear systems derived from partial differential equations. The differential equations studied are strongly convection-...
Joseph M. Elble, Nikolaos V. Sahinidis, Panagiotis...
DCOSS
2008
Springer
13 years 10 months ago
Local PTAS for Independent Set and Vertex Cover in Location Aware Unit Disk Graphs
We present the first local approximation schemes for maximum independent set and minimum vertex cover in unit disk graphs. In the graph model we assume that each node knows its geo...
Andreas Wiese, Evangelos Kranakis
DAMON
2007
Springer
14 years 2 months ago
In-memory grid files on graphics processors
Recently, graphics processing units, or GPUs, have become a viable alternative as commodity, parallel hardware for generalpurpose computing, due to their massive data-parallelism,...
Ke Yang, Bingsheng He, Rui Fang, Mian Lu, Naga K. ...
GECCO
2007
Springer
179views Optimization» more  GECCO 2007»
14 years 2 months ago
A destructive evolutionary process: a pilot implementation
This paper describes the application of evolutionary search to the problem of Flash memory wear-out. The operating parameters of Flash memory are notoriously difficult to determin...
Joe Sullivan, Conor Ryan