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» Parallel evolutionary algorithms on graphics processing unit
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DAGM
2008
Springer
13 years 10 months ago
Sliding-Windows for Rapid Object Class Localization: A Parallel Technique
Abstract. This paper presents a fast object class localization framework implemented on a data parallel architecture currently available in recent computers. Our case study, the im...
Christian Wojek, Gyuri Dorkó, André ...
GECCO
2005
Springer
162views Optimization» more  GECCO 2005»
14 years 2 months ago
Evolution of Voronoi based fuzzy recurrent controllers
A fuzzy controller is usually designed by formulating the knowledge of a human expert into a set of linguistic variables and fuzzy rules. Among the most successful methods to auto...
Carlos Kavka, Patricia Roggero, Marc Schoenauer
IPPS
2010
IEEE
13 years 6 months ago
Large-scale multi-dimensional document clustering on GPU clusters
Document clustering plays an important role in data mining systems. Recently, a flocking-based document clustering algorithm has been proposed to solve the problem through simulat...
Yongpeng Zhang, Frank Mueller, Xiaohui Cui, Thomas...
ACII
2005
Springer
14 years 1 months ago
Sketch Based Facial Expression Recognition Using Graphics Hardware
In this paper, a novel system is proposed to recognize facial expression based on face sketch, which is produced by programmable graphics hardware-GPU(Graphics Processing Unit). Fi...
Jiajun Bu, Mingli Song, Qi Wu, Chun Chen, Cheng Ji...
ICPR
2008
IEEE
14 years 9 months ago
A discrete-time parallel update algorithm for distributed learning
We present a distributed machine learning framework based on support vector machines that allows classification problems to be solved iteratively through parallel update algorithm...
Christian Bauckhage, Tansu Alpcan