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» Parallel evolutionary algorithms on graphics processing unit
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98
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DAGM
2008
Springer
15 years 4 months ago
Sliding-Windows for Rapid Object Class Localization: A Parallel Technique
Abstract. This paper presents a fast object class localization framework implemented on a data parallel architecture currently available in recent computers. Our case study, the im...
Christian Wojek, Gyuri Dorkó, André ...
112
Voted
GECCO
2005
Springer
162views Optimization» more  GECCO 2005»
15 years 7 months ago
Evolution of Voronoi based fuzzy recurrent controllers
A fuzzy controller is usually designed by formulating the knowledge of a human expert into a set of linguistic variables and fuzzy rules. Among the most successful methods to auto...
Carlos Kavka, Patricia Roggero, Marc Schoenauer
IPPS
2010
IEEE
15 years 4 days ago
Large-scale multi-dimensional document clustering on GPU clusters
Document clustering plays an important role in data mining systems. Recently, a flocking-based document clustering algorithm has been proposed to solve the problem through simulat...
Yongpeng Zhang, Frank Mueller, Xiaohui Cui, Thomas...
ACII
2005
Springer
15 years 7 months ago
Sketch Based Facial Expression Recognition Using Graphics Hardware
In this paper, a novel system is proposed to recognize facial expression based on face sketch, which is produced by programmable graphics hardware-GPU(Graphics Processing Unit). Fi...
Jiajun Bu, Mingli Song, Qi Wu, Chun Chen, Cheng Ji...
ICPR
2008
IEEE
16 years 3 months ago
A discrete-time parallel update algorithm for distributed learning
We present a distributed machine learning framework based on support vector machines that allows classification problems to be solved iteratively through parallel update algorithm...
Christian Bauckhage, Tansu Alpcan