Data sets in large applications are often too massive to fit completely inside the computer's internal memory. The resulting input/output communication (or I/O) between fast ...
Traditional stereo algorithms either explicitly use the frontal parallel plane assumption by only considering position (zero-order) disparity when computing similarity measures of ...
We present an algorithm for constructing kd-trees on GPUs. This algorithm achieves real-time performance by exploiting the GPU's streaming architecture at all stages of kd-tr...
We present QoS Geometric Broadcast Protocol (QoSGBP), a novel broadcasting protocol for heterogeneous wireless ad hoc and sensor networks. While broadcasting is a very energy-expe...
The problem of optimal matrix partitioning for parallel linear algebra on p heterogeneous processors is typically reduced to the geometrical problem of partitioning a unit square ...