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» Parallel programming with object assemblies
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HPDC
1999
IEEE
14 years 1 days ago
Process Hijacking
Process checkpointing is a basic mechanism required for providing High Throughput Computing service on distributively owned resources. We present a new process checkpoint and migr...
Victor C. Zandy, Barton P. Miller, Miron Livny
IEEEPACT
2006
IEEE
14 years 1 months ago
Fast, automatic, procedure-level performance tuning
This paper presents an automated performance tuning solution, which partitions a program into a number of tuning sections and finds the best combination of compiler options for e...
Zhelong Pan, Rudolf Eigenmann
IWMM
1992
Springer
100views Hardware» more  IWMM 1992»
13 years 11 months ago
Scalable Distributed Garbage Collection for Systems of Active Objects
Abstract. Automatic storage management is important in highly parallel programming environments where large numbers of objects and processes are being constantly created and discar...
Nalini Venkatasubramanian, Gul Agha, Carolyn L. Ta...
ICSE
1997
IEEE-ACM
13 years 12 months ago
Visualizing Interactions in Program Executions
Implementing, validating, modifying, or reengineering an object-oriented system requires an understanding of the object and class interactions which occur as a program executes. T...
Dean F. Jerding, John T. Stasko, Thomas Ball
COOPIS
1998
IEEE
14 years 5 hour ago
Towards an Inductive Design of Distributed Object Oriented Databases
Cooperative Information Systems (CIS) often consist of applications that access shared resources such as databases. Since centralized systems may have a great impact on the system...
Fernanda Araujo Baião, Marta Mattoso, Gerso...