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CCGRID
2008
IEEE
14 years 3 months ago
A Stable Broadcast Algorithm
—Distributing large data to many nodes, known as a broadcast or a multicast, is an important operation in parallel and distributed computing. Most previous broadcast algorithms e...
Kei Takahashi, Hideo Saito, Takeshi Shibata, Kenji...
IPPS
2006
IEEE
14 years 2 months ago
Battery-aware router scheduling in wireless mesh networks
Wireless mesh networks recently emerge as a flexible, low-cost and multipurpose networking platform with wired infrastructure connected to the Internet. A critical issue in mesh ...
Chi Ma, Zhenghao Zhang, Yuanyuan Yang
IPPS
2003
IEEE
14 years 1 months ago
Autonomous Protocols for Bandwidth-Centric Scheduling of Independent-Task Applications
In this paper we investigate protocols for scheduling applications that consist of large numbers of identical, independent tasks on large-scale computing platforms. By imposing a ...
Barbara Kreaseck, Larry Carter, Henri Casanova, Je...
SPAA
2010
ACM
14 years 1 months ago
Basic network creation games
We study a natural network creation game, in which each node locally tries to minimize its local diameter or its local average distance to other nodes, by swapping one incident ed...
Noga Alon, Erik D. Demaine, MohammadTaghi Hajiagha...
HPCA
2000
IEEE
14 years 27 days ago
A Prefetching Technique for Irregular Accesses to Linked Data Structures
Prefetching offers the potential to improve the performance of linked data structure (LDS) traversals. However, previously proposed prefetching methods only work well when there i...
Magnus Karlsson, Fredrik Dahlgren, Per Stenstr&oum...