In a previous paper we show how the FLAME methods and tools provide a solution to compute dense dense linear algebra operations on a multi-GPU platform with reasonable performance...
We present an auto-tuning approach to optimize application performance on emerging multicore architectures. The methodology extends the idea of searchbased performance optimizatio...
Samuel Williams, Jonathan Carter, Leonid Oliker, J...
The significant growth in computational power of modern Graphics Processing Units(GPUs) coupled with the advent of general purpose programming environments like NVIDA's CUDA,...
Kishore Kothapalli, Rishabh Mukherjee, M. Suhail R...
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...
In this paper, we propose an extensible Open-Architecture Services platform (OASis) for high-performance network processing. OASis embraces recent advances of open technologies, i...