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IPPS
2008
IEEE
14 years 3 months ago
A game theoretical data replication technique for mobile ad hoc networks
Adaptive replication of data items on servers of a mobile ad hoc network can alleviate access delays. The selection of data items and servers requires solving a constrained optimi...
Samee Ullah Khan, Anthony A. Maciejewski, Howard J...
IPPS
2008
IEEE
14 years 3 months ago
Multi-source video multicast in peer-to-peer networks
We propose a novel framework for multi-source video streaming in peer-to-peer (P2P) networks. Multiple videos are distributed to all requesting peers exploiting full collaboration...
Francisco de Asís López-Fuentes, Eck...
IPPS
2008
IEEE
14 years 3 months ago
Software monitoring with bounded overhead
In this paper, we introduce the new technique of HighConfidence Software Monitoring (HCSM), which allows one to perform software monitoring with bounded overhead and concomitantl...
Sean Callanan, David J. Dean, Michael Gorbovitski,...
HPDC
2007
IEEE
14 years 3 months ago
Failure-aware checkpointing in fine-grained cycle sharing systems
Fine-Grained Cycle Sharing (FGCS) systems aim at utilizing the large amount of idle computational resources available on the Internet. Such systems allow guest jobs to run on a ho...
Xiaojuan Ren, Rudolf Eigenmann, Saurabh Bagchi
ICDCS
2007
IEEE
14 years 3 months ago
mTreebone: A Hybrid Tree/Mesh Overlay for Application-Layer Live Video Multicast
Application-layer overlay networks have recently emerged as a promising solution for live media multicast on the Internet. A tree is probably the most natural structure for a mult...
Feng Wang, Yongqiang Xiong, Jiangchuan Liu
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