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MEMBRANE
2009
Springer
14 years 3 months ago
A Look Back at Some Early Results in Membrane Computing
em is a computing model, which abstracts from the way the living cells process chemical compounds in their compartmental structure. The regions defined by a membrane structure con...
Oscar H. Ibarra
SAGT
2009
Springer
136views Game Theory» more  SAGT 2009»
14 years 3 months ago
Non-clairvoyant Scheduling Games
In a scheduling game, each player owns a job and chooses a machine to execute it. While the social cost is the maximal load over all machines (makespan), the cost (disutility) of ...
Christoph Dürr, Nguyen Kim Thang
SIGGRAPH
2009
ACM
14 years 3 months ago
Spectral mesh processing
Spectral methods for mesh processing and analysis rely on the eigenvalues, eigenvectors, or eigenspace projections derived from appropriately defined mesh operators to carry out ...
Bruno Lévy, Hao Zhang 0002
BIBE
2008
IEEE
142views Bioinformatics» more  BIBE 2008»
14 years 3 months ago
Optimizing performance, cost, and sensitivity in pairwise sequence search on a cluster of PlayStations
— The Smith-Waterman algorithm is a dynamic programming method for determining optimal local alignments between nucleotide or protein sequences. However, it suffers from quadrati...
Ashwin M. Aji, Wu-chun Feng
CCGRID
2008
IEEE
14 years 3 months ago
Modeling "Just-in-Time" Communication in Distributed Real-Time Multimedia Applications
—The research area of Multimedia Content Analysis (MMCA) considers all aspects of the automated extraction of new knowledge from large multimedia data streams and archives. In re...
R. Yang, Robert D. van der Mei, D. Roubos, Frank J...