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GRAPHICSINTERFACE
2007
13 years 9 months ago
Adapting wavelet compression to human motion capture clips
Motion capture data is an effective way of synthesizing human motion for many interactive applications, including games and simulations. A compact, easy-to-decode representation i...
Philippe Beaudoin, Pierre Poulin, Michiel van de P...
ICMCS
2007
IEEE
142views Multimedia» more  ICMCS 2007»
13 years 11 months ago
Realistic Facial Animation Synthesis and Transfer Based on Flexible Expression Ratio Image
Geometry-controlled image warping performs well in exhibiting shape variations but bad in exhibiting wrinkle such as fossette. Successfully applied in expression cloning, Expressi...
Pith Xie, Yiqiang Chen, Junfa Liu
KBSE
2003
IEEE
14 years 28 days ago
Specification and Synthesis of Hybrid Automata for Physics-Based Animation
Physics-based animation programs can often be modeled in terms of hybrid automata. A hybrid automaton includes both discrete and continuous dynamical variables. The discrete varia...
Thomas Ellman
EWSN
2011
Springer
12 years 11 months ago
An Adaptive Algorithm for Compressive Approximation of Trajectory (AACAT) for Delay Tolerant Networks
Highly efficient compression provides a promising approach to address the transmission and computation challenges imposed by moving object tracking applications on resource constra...
Rajib Kumar Rana, Wen Hu, Tim Wark, Chun Tung Chou
SIGGRAPH
1995
ACM
13 years 11 months ago
Animating soft substances with implicit surfaces
This paper presents a hybrid model for animation of soft inelastic substance which undergo topological changes, e.g. separation and fusion and which fit with the objects they are...
Mathieu Desbrun, Marie-Paule Gascuel