The last few years have seen great maturationin the computation speed and control methods needed to portray 3D virtualhumanssuitableforreal interactiveapplications. We first desc...
We present an interactive algorithm to compute surface distance maps for triangulated models. The distance map represents the distance-to-closest-primitive mapping at each point o...
Avneesh Sud, Naga K. Govindaraju, Russell Gayle, E...
Manifold learning is an effective methodology for extracting nonlinear structures from high-dimensional data with many applications in image analysis, computer vision, text data a...
We present a new remeshing scheme based on the idea of improving mesh quality by a series of local modifications of the mesh geometry and connectivity. Our contribution to the fa...
Considerable research has taken place in recent times in the area of parameterization of software defined radio (SDR) architecture. Parameterization decreases the size of the soft...