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CVGIP
2002
174views more  CVGIP 2002»
13 years 7 months ago
Computing quadric surface intersections based on an analysis of plane cubic curves
Computing the intersection curve of two quadrics is a fundamental problem in computer graphics and solid modeling. We present an algebraic method for classifying and parameterizin...
Wenping Wang, Barry Joe, Ronald N. Goldman
CVPR
2005
IEEE
14 years 9 months ago
Complex 3D Shape Recovery Using a Dual-Space Approach
This paper presents a novel method for reconstructing complex 3D objects with unknown topology using silhouettes extracted from image sequences. This method exploits the duality p...
Chen Liang, Kwan-Yee Kenneth Wong
DGCI
2005
Springer
14 years 1 months ago
Arbitrary 3D Resolution Discrete Ray Tracing of Implicit Surfaces
A new approach to ray tracing implicit surfaces based on recursive space subdivision is presented in this paper. Interval arithmetic, already used to calculate intersections in ray...
Nilo Stolte
CGF
2008
143views more  CGF 2008»
13 years 7 months ago
Sketch-Based Procedural Surface Modeling and Compositing Using Surface Trees
We present a system for creating and manipulating layered procedural surface editing operations, which is motivated by the limited support for iterative design in free-form modeli...
Ryan Schmidt, Karan Singh
BILDMED
2003
176views Algorithms» more  BILDMED 2003»
13 years 9 months ago
Volumetric Meshes for Real-Time Medical Simulations
We present an approach to generating volumetric meshes from closed triangulated surface meshes. The approach initially generates a structured hexahedral mesh based on the bounding ...
Matthias Müller, Matthias Teschner