We present a generic framework for realtime rendering of 3D surfaces. We use the common elevation map primitive, by which a given surface is decomposed into a set of patches. Each...
In this paper, we develop methods to rapidly remove rough features from irregularly triangulated data intended to portray a smooth surface. The main task is to remove undesirable ...
Image-based rendering is a powerful new approach for generating real-time photorealistic computer graphics. It can provide convincing animations without an explicit geometric repr...
This paper presents a parametric design system for 3D tire mold production. Tire grooves commonly used in the current industry are classified according to their modeling procedure...
In this paper, we propose a new quadrilateral remeshing method for manifolds of arbitrary genus that is at once general, flexible, and efficient. Our technique is based on the use...